
Yes, Apple’s inviting game bloggers to its January 27 super-secret product reveal, but I wouldn’t read anything into it. Unless the company’s launching a completely unanticipated device (always a possibility, but the odds are against it) expect to see–as a footnote to its writing and drawing capabilities–a slate-style computing gizmo touting slick touch-based entertainment demos. Maybe even some clever riffing on stuff like Crayon Physics. But nothing for which you’d ever trade in a set-top console or gaming PC.
Before you douse me in kerosene and fire up the blowtorches for saying so, I love the idea of an Apple tablet for all kinds of reasons. It’s just that gaming isn’t one of them.
Okay, qualification time. When I say ‘gaming’, I mean stuff like Uncharted 2, Dragon Age: Origins, Demon’s Souls, and Final Fantasy XIII. When Apple says ‘gaming’, it means Dizzy Bee, Trism, Critter Crunch, and Zen Pinball. If you’re an iPhone owner, you’ve possibly heard of one or two of those last five. Everyone else? Probably not.
So while there’s always the chance we’ll see a startling last-second metamorphosis, Apple’s gaming track record skews decidedly casual and mass-consumer. Even Apple’s mainstream OS X games are mostly delayed, underperforming Windows ports. The last halfway interesting Mac-debuted game? Bungie’s 1990s Marathon series. Click here to read more.. »
Without tethering, AT&T’s unlimited data plans for the iPhone should be taken with a grain of salt.

Now that Apple’s
This one’s pretty cute (or evidence of a completely uncreative healthcare industry). Researchers at the University of Melbourne and Singapore General Hospital’s Department of Physiotherapy have run a battery of tests on the Wii’s 












